Game-S
Small offshore game server for friends & guilds.
- 20 Mc / 16 CS2 slots
- 20 Gbps anti-DDoS (game-grade)
- Pterodactyl panel included
- 1-click installs
Full hardware and network specs for Game-M.
| CPU | 4 vCPU (high-clock) |
|---|---|
| vCPU cores | 4 |
| RAM | 8 GB DDR4 |
| Storage | 120 GB NVMe SSD |
| Bandwidth | 10 TB / month |
| IPv4 | 1 included |
| IPv6 | Included (/64 block) |
| DDoS protection | 40 Gbps |
| Virtualization | KVM |
| Network port | 1 Gbps |
| Uptime SLA | 99.9% |
Game-M is available in 8 locations. Pick the one that best matches your privacy and latency requirements.
Anonymous signup · 7-day money-back · Provisioned in < 60 seconds
Customers running Game-M most often deploy it for the following.
Jurisdictional notice
We do not process DMCA-format notices — the DMCA has no legal force in any of our operating jurisdictions.
Substantive complaints under the local law of the datacenter jurisdiction (Iceland, Switzerland, Netherlands, Romania, Moldova, Bulgaria, Russia, Panama) are reviewed by counsel. AUP-prohibited content (CSAM, malware C2, fraud, phishing) is acted upon globally regardless of claim format.
Netherlands for Western Europe (sub-20 ms to FR / DE / UK), Romania and Bulgaria for SEE / Eastern Europe (sub-30 ms to RO / HU / PL / UA / TR), Moldova for CIS-adjacent communities (sub-25 ms to RU / BY / UA).
Yes. Game plans use scrubbers tuned for low added latency on UDP traffic patterns. Added latency through scrubbing is typically 1-3 ms, well within tolerance for competitive game traffic. Capacity scales from 20 Gbps (Game-S) to 80 Gbps (Game-L).
Yes — every Game plan ships with a pre-configured Pterodactyl panel and auto-installers for the major titles. The panel is accessible at provisioning time; the first server creates in under five minutes from there.
Yes. Modpack templates are available in Pterodactyl directly. Heavy modpacks (FTB, ATM10, GregTech) want 8-16 GB of RAM; Game-M is the sweet spot, Game-L for bigger modpack networks.
Yes. Pterodactyl makes multi-server hosting on a single plan straightforward. Game-L is sized specifically for network operators running BungeeCord / Velocity / Waterfall with multiple backend servers.
Private servers based on commercial MMOs fall in a grey area. We don't validate licensing at provisioning, but we respond to substantiated rights-holder complaints. Private servers for community-developed games (open-source MMOs, fan-made modpacks) are uncomplicated.
Yes — Game-M runs on KVM with full kernel isolation. Custom modules (WireGuard, ZFS, Docker, nested virtualization) all work without configuration tweaks.
Game-M auto-provisions in under 60 seconds for crypto-paid orders. SSH keys submitted at checkout are pre-installed in the OS image; the first email contains the IP, hostname, and root credentials.
Full refund within 7 days of provisioning, no explanation required. Crypto refunds settle within hours; cards take 5–10 business days through the issuing bank.
No marketing fluff. Verifiable facts only.
| Feature | Game-M | Provider A | Provider B | Provider C |
|---|---|---|---|---|
| Price | $19/mo | $27.55/mo | $18.05/mo | $22.80/mo |
| DDoS protection | 40 Gbps | 10 Gbps | Add-on only | Standard tier |
| Anonymous signup | Phone required | |||
| Bitcoin payment | ||||
| Monero payment | ||||
| Jurisdictions | 8 | 1 | 3 | 2 |
| Setup time | < 60 s | 1–24 h review | Instant | 12–48 h |
| Money-back | 7 days | 3 days | 30 days |
Provider A, B, and C are anonymized for fairness. Comparisons reflect publicly listed features as of 2026; always verify directly with each provider before signing up.
Anonymous signup. Bitcoin & Monero accepted. Provisioned across 8 jurisdictions.
No credit card required · 7-day money-back guarantee